Visual Terrain Maker

Visual Terrain Maker Manual


To create the 3D landscape model using Visual Terrain Maker:


1) Launch Visual Terrain Maker software using shortcut.


2) The selection will appear: to create map or to load it. In order to select action press key 1 or 2 on the keyboard and then to press Enter. For creating the landscape one select Create new map by pressing the key 2 and then Enter.


3) Enter length and width of the terrain and press Enter. Note: The size of the landscape must be not larger than 32000 polygons! Maximum number of vertices can be set as 180x180.

Next enter a tile (polygon) size (e.g. 10 or 20), and press Enter.


4) Density of the texture will define the UV data of the landscape. The UV data controls how a texture is mapped onto your landscape. By scaling the UV data, you can effectively stretch or tile the texture. Enter the value and press Enter.


5) On the next step you can load and apply a texture. It is not necessary. If you need to apply a texture then press Y else press N key.

Attention! This texture must be a square BMP image, like: 512x512; 256x256; 128x128 pixels.


6) After completing this step you will see the terrain plain. Now you can visually edit it!.


7) Press TAB to edit the landscape. If you click and hold left mouse button then the sine on the terrain will appear. Press Space key to change tool mode: you can create sines, cones, cylindres or smooth the terrain.

To change tool's radius hold right mouse button and move mouse. You can easily move the landscape by arrow keys.

To change tool's bias press + or - key to icrease or decrease the bias. If the bias value is below zero then you deepen instead of creating sine or sharpen instead of smoothing.

To view you landscape in 3D-view press TAB and use Viewer tool. You can rotate the landscape using mouse and draw near or far using right mouse button.


8)To save the terrain press F3 and select X-file, or OGL-file if you need to load it and edit using Visual Terrain Maker later.




All necessary information also present as "comments" in the program window.






If you use DarkBasic Professional you can download code demos with landscapes created using Visual Terrain Maker:


X-landscape sliding and movement


This example shows how to create movement of the object over landscape, created using Visual Terrain Maker and includes function XGetGroundHeight(). This function demostrates the highest performance and allows to calculate the height of the terrain thousands times per sync. You can easily create FPS, RTS or RPG game with many objects which move over map.


Screen Shot

Car Demo


This example demonstrates how to create car movement over landscape. Includes XGetGroundHeight(), our landscape created using Visual Terrain Maker and trigonometric calculations. You can easily create racing game using this example.


Screen Shot





Visual Terrain Maker on the web:


UNGSoft Developers Group web site:

http://www.ungsoft.com


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Thanks for using our software,

UNGSoft Developers Group